

Through user feedback, the system has also been continually refined and improved upon.

To address the issue of players across different platforms sharing the same battle sphere, Cmune had to ensure the non-PC players in Uberstrike would not be at a disadvantage when matched up against their PC counterparts so as to ensure a unified and fair user experience. Keyboard and mouse adaptation: Arguably the most important point in the list, the company created a control scheme for its iPad game that’s similar to the keyboard and mouse mechanic that has been the bread and butter of PC shooters. Cmune CEO and co-founder Ludovic Bodin spoke recently at the China Game Developers Conference during Chinajoy about the company’s practices which have led to Uberstrike’s success - and he also outlined the potential challenges companies will face when looking to make a foray into this space. The game presently has around 1.3 million monthly users across all its platforms which include web browsers and the iPad.

Cmune has been the leading company at the forefront of the free-to-play 3D shooter scene since the revamp of its previous title Paradise Paintball into Uberstrike in 2010.
